/*
 * Spyfall client -- hypercasual visual pass.
 *
 * Pulls the shared candy palette / type scale / shadow tokens from
 * ../hypercasual.css (see www/games/README-hypercasual-style.md) and maps
 * this game's own semantic variable names onto them, so the two style
 * layers stay in sync instead of hand-duplicating hex values.
 */
@import url("../hypercasual.css");

:root {
    --bg-top: #fff6e0;
    --bg-bottom: var(--hc-bg);
    --surface: var(--hc-bg-panel);
    --card: var(--hc-bg-card);
    --primary: var(--hc-candy-orange);
    --primary-hover: #ff8f5c;
    --primary-shadow: var(--hc-candy-orange-deep);
    --accent: var(--hc-candy-purple);
    --accent-shadow: #5a3ddb;
    --danger: var(--hc-candy-red);
    --danger-shadow: #d9264a;
    --success: var(--hc-candy-green);
    --success-shadow: #159a5f;
    --text: var(--hc-ink);
    --dim: var(--hc-ink-dim);
    --border: var(--hc-border);
    --spy-red: var(--hc-candy-red);
    --civil-blue: var(--hc-candy-blue);
}
* { margin: 0; padding: 0; box-sizing: border-box; }
body {
    font-family: var(--hc-font-body), system-ui, sans-serif;
    background: linear-gradient(180deg, var(--bg-top), var(--bg-bottom));
    background-attachment: fixed;
    color: var(--text); min-height: 100vh;
}
h1, h2, h3, .btn, .timer, .role-card .role-name { font-family: var(--hc-font-display), system-ui, sans-serif; }

/* Layout */
.app { max-width: 900px; margin: 0 auto; padding: 1.2rem; }
.header { text-align: center; padding: 1.6rem 0 1.2rem; }
.header h1 { font-size: 2.6rem; font-weight: 800; color: var(--primary); text-shadow: 0 3px 0 var(--primary-shadow); letter-spacing: 0.01em; }
.header .sub { color: var(--dim); font-size: 1.05rem; font-weight: 700; margin-top: 0.3rem; }

/* Screens */
.screen { display: none; }
.screen.active { display: block; }

/* Cards -- chunky rounded panels with a soft "3D" bottom shadow instead of a thin border */
.card {
    background: var(--surface);
    border: 3px solid var(--border);
    border-radius: var(--hc-radius-lg);
    padding: 1.6rem;
    margin-bottom: 1.2rem;
    box-shadow: 0 6px 0 var(--border), 0 10px 24px rgba(180,120,50,0.12);
}

/* Buttons -- big, bold, chunky "gummy" pill buttons with pressable bottom shadow */
.btn {
    padding: 0.9rem 1.8rem; border: none; border-radius: var(--hc-radius-pill);
    font-family: inherit; font-weight: 800; font-size: 1.05rem;
    cursor: pointer; transition: transform 0.1s, box-shadow 0.1s;
    letter-spacing: 0.01em;
}
.btn-primary { background: var(--primary); color: #fff; box-shadow: 0 5px 0 var(--primary-shadow); }
.btn-primary:hover { background: var(--primary-hover); }
.btn-primary:active { transform: translateY(4px); box-shadow: 0 1px 0 var(--primary-shadow); }
.btn-danger { background: var(--danger); color: #fff; box-shadow: 0 5px 0 var(--danger-shadow); }
.btn-danger:active { transform: translateY(4px); box-shadow: 0 1px 0 var(--danger-shadow); }
.btn-accent { background: var(--accent); color: #fff; box-shadow: 0 5px 0 var(--accent-shadow); }
.btn-accent:active { transform: translateY(4px); box-shadow: 0 1px 0 var(--accent-shadow); }
.btn-ghost { background: #fff; color: var(--dim); border: 3px solid var(--border); box-shadow: 0 4px 0 var(--border); }
.btn-ghost:hover { color: var(--primary); border-color: var(--primary); }
.btn-ghost:active { transform: translateY(3px); box-shadow: 0 1px 0 var(--border); }
.btn:disabled { opacity: 0.4; cursor: not-allowed; }
.btn-sm { padding: 0.55rem 1.1rem; font-size: 0.9rem; }

/* Join Screen */
.join-form { display: flex; flex-direction: column; gap: 1rem; align-items: center; }
.join-form input {
    width: 100%; max-width: 320px; padding: 0.9rem 1.1rem;
    border: 3px solid var(--border); border-radius: var(--hc-radius-md);
    background: var(--card); color: var(--text);
    font-size: 1.05rem; font-weight: 700; font-family: inherit;
}
.join-form input::placeholder { color: var(--dim); font-weight: 600; }
.join-form input:focus { outline: none; border-color: var(--primary); }

/* Lobby */
.player-list { display: grid; grid-template-columns: repeat(auto-fill, minmax(140px, 1fr)); gap: 0.9rem; margin: 1.1rem 0; }
.player-chip {
    background: var(--card); border: 3px solid var(--border); border-radius: var(--hc-radius-md);
    padding: 1rem 0.8rem; text-align: center; font-size: 0.95rem; position: relative;
    box-shadow: 0 4px 0 var(--border);
}
.player-chip.host { border-color: var(--hc-candy-yellow); box-shadow: 0 4px 0 var(--hc-candy-yellow); }
.player-chip.host::after {
    content: 'HOST'; position: absolute; top: -10px; right: 8px;
    font-size: 0.6rem; font-weight: 800; letter-spacing: 0.05em;
    background: var(--hc-candy-yellow); color: var(--text);
    padding: 2px 6px; border-radius: var(--hc-radius-sm);
}
.player-chip .name { font-weight: 800; margin-top: 0.3rem; }

/* Settings */
.settings-grid { display: grid; grid-template-columns: 1fr 1fr; gap: 0.9rem; margin: 1.1rem 0; }
.setting { display: flex; justify-content: space-between; align-items: center; padding: 0.5rem 0; }
.setting label { color: var(--dim); font-size: 0.9rem; font-weight: 700; }
.setting select, .setting input[type="number"] {
    background: var(--card); border: 3px solid var(--border); color: var(--text);
    padding: 0.5rem 0.7rem; border-radius: var(--hc-radius-sm); font-family: inherit; font-weight: 700;
}

/* Game Screen */
.role-card { text-align: center; padding: 2.2rem; border-radius: 28px; margin-bottom: 1.2rem; box-shadow: 0 6px 0 rgba(0,0,0,0.12); }
.role-card.spy { background: linear-gradient(135deg, #ffd6de, #ffb4c4); border: 4px solid var(--spy-red); }
.role-card.civil { background: linear-gradient(135deg, #dbe9ff, #bcd7ff); border: 4px solid var(--civil-blue); }
.role-card .role-emoji { font-size: 3.6rem; }
.role-card .role-name { font-size: 1.8rem; font-weight: 800; margin: 0.5rem 0; color: var(--text); }
.role-card .location-name { color: var(--primary-shadow); font-size: 1.3rem; font-weight: 800; }

/* Timer */
.timer { font-size: 3.2rem; font-weight: 800; text-align: center; font-variant-numeric: tabular-nums; color: var(--success-shadow); }
.timer.warning { color: var(--danger); animation: pulse 1s infinite; }
@keyframes pulse { 50% { opacity: 0.5; } }

/* Chat */
.chat-box {
    height: 200px; overflow-y: auto; background: var(--card);
    border: 3px solid var(--border); border-radius: var(--hc-radius-md);
    padding: 0.9rem; margin: 0.9rem 0; font-size: 0.95rem; font-weight: 600;
}
.chat-box .msg { margin-bottom: 0.4rem; }
.chat-box .msg .author { color: var(--primary-shadow); font-weight: 800; }
.chat-box .msg .sys { color: var(--accent); font-style: italic; }
.chat-input { display: flex; gap: 0.6rem; }
.chat-input input {
    flex: 1; padding: 0.75rem; border: 3px solid var(--border); border-radius: 14px;
    background: var(--card); color: var(--text); font-family: inherit; font-weight: 700;
}

/* Vote */
.vote-grid { display: grid; grid-template-columns: repeat(auto-fill, minmax(130px, 1fr)); gap: 0.7rem; margin: 1.1rem 0; }
.vote-btn {
    background: var(--card); border: 3px solid var(--border); border-radius: var(--hc-radius-md);
    padding: 1.1rem; text-align: center; cursor: pointer;
    transition: transform 0.12s, box-shadow 0.12s;
    box-shadow: 0 4px 0 var(--border); font-weight: 700;
}
.vote-btn:hover { border-color: var(--accent); transform: translateY(-2px); box-shadow: 0 6px 0 var(--accent-shadow); }
.vote-btn.voted { border-color: var(--success); background: #e3fbef; box-shadow: 0 4px 0 var(--success-shadow); }

/* Locations grid */
.loc-grid { display: grid; grid-template-columns: repeat(auto-fill, minmax(140px, 1fr)); gap: 0.6rem; margin: 0.9rem 0; font-size: 0.9rem; }
.loc-item {
    background: var(--card); padding: 0.65rem; border-radius: 14px;
    text-align: center; border: 3px solid var(--border); font-weight: 700;
}

/* Game Over */
.result-banner { text-align: center; padding: 2.2rem; border-radius: 28px; margin: 1.1rem 0; box-shadow: 0 6px 0 rgba(0,0,0,0.1); }
.result-banner.win { background: linear-gradient(135deg, #d3ffe9, #a9f7cd); border: 4px solid var(--success); }
.result-banner.lose { background: linear-gradient(135deg, #ffd9de, #ffb3bd); border: 4px solid var(--danger); }
.result-banner h2 { font-size: 2rem; font-weight: 800; margin-bottom: 0.5rem; }

/* Status bar */
.status { text-align: center; color: var(--dim); font-size: 0.9rem; font-weight: 700; padding: 0.5rem; }
.status.connected { color: var(--success-shadow); }
.status.error { color: var(--danger); }

/* Actions row */
.actions { display: flex; gap: 0.7rem; flex-wrap: wrap; justify-content: center; margin: 1.1rem 0; }

/* Spy-guess modal */
.modal-overlay {
    display: none; position: fixed; inset: 0; background: rgba(0,0,0,0.8);
    z-index: 999; align-items: center; justify-content: center;
}
.modal-overlay.active { display: flex; }

/* Added with the Python-engine client (2026-09-02): host/spy badges and
   "that's me" highlight in player lists. */
.badge { font-size: 0.7rem; padding: 0.1rem 0.4rem; border-radius: 999px; background: var(--accent, #6c5ce7); color: #fff; margin-left: 0.3rem; vertical-align: middle; }
.player.me { outline: 2px solid var(--accent, #6c5ce7); outline-offset: 2px; }

/* Names are up to 24 characters and the player/vote grids are 130-140px
   wide cells: without a wrap rule a long single-word name spills out of its
   card on a phone. */
.player, .vote-btn { overflow-wrap: anywhere; word-break: break-word; }
